Some object shadows pop in and out.
For the VR version people were fixing it by adding +vr_shadow_map_culling 0 to launch option, or adding vr_shadow_map_culling 0 to in-game console.
I've tried everything but shadows still appearing and disappearing for some moveable objects (doors, canisters, boxes, chairs, etc.)
This would be awesome if we could get rid of this annoying problem for the NoVR version.
Some object shadows pop in and out. For the VR version people were fixing it by adding +vr_shadow_map_culling 0 to launch option, or adding vr_shadow_map_culling 0 to in-game console. I've tried everything but shadows still appearing and disappearing for some moveable objects (doors, canisters, boxes, chairs, etc.) This would be awesome if we could get rid of this annoying problem for the NoVR version.
https://youtu.be/rTO6s58RqDE