gbadev-org / awesome-gbadev

A curated list of Game Boy Advance development resources
https://gbadev.net
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Add Pokeruby decompilation to readme, add BlindJump open source homebrew game #10

Closed evanbowman closed 4 years ago

evanbowman commented 4 years ago

Hi, I saw this list of resources, and thought that people learning about GBA dev might benefit from reading the popular Pokemon Ruby decompilation.

Also, I happen to have developed a GBA game. It's fairly polished, with fluid animation and digital sound, and includes working code for multiplayer data transfer in SIO multi mode.

avivace commented 4 years ago

That's great, @evanbowman ! I think ROM decompilations should go under "Reverse Engineering". And the description of your game has some jargon/implies an understanding of the difference between the libgba makefiles approach and cmake one. I don't think that's necessary. Maybe you can simplify it a bit?

evanbowman commented 4 years ago

@avivace Thanks for your suggestions, I just updated the readme accordingly. I agree that decompilations should go under the existing section, I must have overlooked that part.

avivace commented 4 years ago

Looks good to me! Thank you