gbdev / gb-asm-tutorial

Learn to create games for the Game Boy using Assembly
http://gbdev.io/gb-asm-tutorial/
MIT License
112 stars 38 forks source link

GB ASM Tutorial Cheatsheet #68

Closed LaroldsJubilantJunkyard closed 7 months ago

LaroldsJubilantJunkyard commented 10 months ago

The goal of the cheatsheet is a bunch of concise snippets and explanations on how to do common tasks. i expect a bunch of wording/order/best practice comments/suggestions/changes. This time around, let me have'm.

As a plan of action, let's try avoid adding extra stuff in this initial PR. Why? I had to remove some topics because i realized the list could go on forever, and it would take wayyyy more time than i have. Which would start crunching with other tasks and ultimately delay actual release.

evie-calico commented 10 months ago

General suggestion: put a newline after punctuation like commas, periods, and question marks. This splits things up so you don't need auto wrap and makes diffs a little cleaner.

ISSOtm commented 10 months ago

I personally prefer that rule as "one sentence, one line". That correlates the two logical units, and commas, especially spliced, tend to create groups too short.