Open daid opened 8 months ago
Not sure what all was changed around this, but emulator reset no longer works properly.
If you run this example: https://raw.githubusercontent.com/daid/gameboy-assembly-by-example/master/graphics/sprites.asm
The first run is fine, and the 2nd run after a reset has corrupted sprites. Indicating that something went wrong with VRAM access, which is odd that it only happens the 2nd time.
Not sure what all was changed around this, but emulator reset no longer works properly.
If you run this example: https://raw.githubusercontent.com/daid/gameboy-assembly-by-example/master/graphics/sprites.asm
The first run is fine, and the 2nd run after a reset has corrupted sprites. Indicating that something went wrong with VRAM access, which is odd that it only happens the 2nd time.