Open willies952002 opened 6 years ago
This would need a plugin/mod on the server of course, that replies to those requests. I like the idea a lot, but I wouldn't want to keep supporting the code if servers can't use this feature. So, yes, please, go ahead and send me a pull request. But also, please document how to use this server-side, so the makers of chat-plugins like HeroChat or similar can build it into their code as well.
Thanks, Gisel
This feature will make use of Minecraft's built-in system for sending custom payloads to and from a remote server.
When the player connects to a server, the mod will register a plugin messaging channel,
CHATCONTROL
for instance, which the server will listen to and send a message to the client with all applicable chat channels that it supports (and that the player is able to access), preferably in an easily-parsable format such as json.You can feel free to assign me to this ticket :+1: