gbl / ChatControl

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[Feature] Ability to Register Chat Channels using Plugin Messaging #3

Open willies952002 opened 6 years ago

willies952002 commented 6 years ago

This feature will make use of Minecraft's built-in system for sending custom payloads to and from a remote server.

When the player connects to a server, the mod will register a plugin messaging channel, CHATCONTROL for instance, which the server will listen to and send a message to the client with all applicable chat channels that it supports (and that the player is able to access), preferably in an easily-parsable format such as json.

You can feel free to assign me to this ticket :+1:

gbl commented 6 years ago

This would need a plugin/mod on the server of course, that replies to those requests. I like the idea a lot, but I wouldn't want to keep supporting the code if servers can't use this feature. So, yes, please, go ahead and send me a pull request. But also, please document how to use this server-side, so the makers of chat-plugins like HeroChat or similar can build it into their code as well.

Thanks, Gisel