gbohnen / GDD3000-ThinBlueLine

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Can solve situation in any neighborhood #45

Closed kmayo3 closed 7 years ago

kmayo3 commented 7 years ago

even if the player is not in that neighborhood. I figured the reason for neighborhoods was that you had to be in a specific one to deal with its situations. Is this wrong?

gbohnen commented 7 years ago

This is unintended behavior. TODO: Add a check that ensures only local situations can be resolved.

gbohnen commented 7 years ago

Situations no longer respond if the player neighborhood and situation manager don't match.