Closed cgregurich closed 6 months ago
mmh, seems like you're missing the latest Direct3D12 features in your system's d3d12.h
header (i.e., DXR-1.1, mesh shaders, etc.).
You could try to install the latest Windows SDK (or update your OS altogether), I think that'd fix it.
Alternatively, I believe you should be able to use a newer version of d3d12.h
without having to update the system, although this isn't something I've ever tried myself. Here's a more recent d3d12.h file in case you'd want to give it a try.
https://github.com/gboisse/gfx/pull/115 should fix this issue.
I'm not sure if there is a how-to guide on how to build and run this project, or one of the simple example projects, but I haven't been able to figure it out yet. Here is what I'm seeing after trying the following from the root directory:
Any help?