Closed maoliver-amd closed 12 months ago
This moves materials from being attached to each mesh to being attached to the instance. This allows for the same mesh to be used with different materials. The GLTF importer was updated to correctly import scenes that have this type of instancing
Nice change, any reason to keep it as draft?
Merge conflicts, it was easier to back out and then start again
This moves materials from being attached to each mesh to being attached to the instance. This allows for the same mesh to be used with different materials. The GLTF importer was updated to correctly import scenes that have this type of instancing