Uwe reported on Github:
"Hi there, I've used PyChess to document games of our (real world) XiangQi tournament. Since most players have an indecipherable handwriting there were often errors in the input games. - Then I exported the game so far and tried to find the mistake. I could edit it with a simple text editor and imported it again into PyChess (Import => then analyzing board) and I could continue the documentation of the game (and export or copy the PGN finally). - Since now: when I import a game and continue it, the PGN description will not change, so I'm no longer able to export the full game. - Maybe this function wasn't intended, but it was useful... - I attach an example with 17 moves - and I wonder why it takes more than 50 moves although red has lost a rook in the fourth move... - but it is no longer possible to load, play and save the game. - Thanks in advance - Uwe"
Uwe reported on Github: "Hi there, I've used PyChess to document games of our (real world) XiangQi tournament. Since most players have an indecipherable handwriting there were often errors in the input games. - Then I exported the game so far and tried to find the mistake. I could edit it with a simple text editor and imported it again into PyChess (Import => then analyzing board) and I could continue the documentation of the game (and export or copy the PGN finally). - Since now: when I import a game and continue it, the PGN description will not change, so I'm no longer able to export the full game. - Maybe this function wasn't intended, but it was useful... - I attach an example with 17 moves - and I wonder why it takes more than 50 moves although red has lost a rook in the fourth move... - but it is no longer possible to load, play and save the game. - Thanks in advance - Uwe"