gbusto / BrickBreak

An attempt to make a game like "Ballz" or "Bricks and Balls".
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Fast Forwarding Does not Speed Up the Rate at Which Balls are Fired #558

Closed gbusto closed 5 years ago

gbusto commented 5 years ago

Fast forwarding should also speed up the rate at which the balls are fired.

gbusto commented 5 years ago

This is because I start a timer with a static interval that can't be changed. I think I need to wait until I merge in the fix from the BallManager refactor because the timer code will be moved from the models and scenes to the BallManager so there will only be one place to update the code.

gbusto commented 5 years ago

Fixed this in both game modes.

gbusto commented 5 years ago

This has been fixed by the implementation of the startTimer function to fire balls.