When creating a stationary citizen, moveAnimation gets added to the json. This ideally would cause a validation error in the json itself, I'd rather we throw a big scary error if anything in the json is even remotely slightly off like this, so we can have full confidence in our data.
When creating a stationary citizen, moveAnimation gets added to the json. This ideally would cause a validation error in the json itself, I'd rather we throw a big scary error if anything in the json is even remotely slightly off like this, so we can have full confidence in our data.