gcewing / SGCraft

Stargates mod for Minecraft
http://www.cosc.canterbury.ac.nz/greg.ewing/minecraft/mods/SGCraft/
MIT License
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[Suggestion] don't move the chevrons #26

Closed Nex4rius closed 7 years ago

Nex4rius commented 7 years ago

I don't think it makes alot of sense to move the chevrons when you have a block in the stargate camouflage. I think you made it so it's possible to see all 9 chevrons even when the stargate base is completly covered but (in the series) they don't just "move up". It is one of those things that just looks weird for a hardcore stargate fan.

gcewing commented 7 years ago

Nexarius wrote:

I don't think it makes alot of sense to move the chevrons when you have a block in the stargate camouflage.

What doesn't make sense to me is to have two chevrons embedded in stone, particularly if they're going to move and/or light up.

Have you tried using half-slabs as camouflage? I've arranged it so the chevrons only move slightly in that case,

-- Greg

Nex4rius commented 7 years ago

Using slabs as camouflage brings other problems because now its not completly in the ground and you now have a unnecessary step at the stargate.

Could you maybe do a config inside the gui of the stargate(or in the config file) for moving the chevrons or not?

What doesn't make sense to me is to have two chevrons embedded in stone, particularly if they're going to move and/or light up.

On the one side that makes sense but on the other side its just not how it worked / looked in the series.

gcewing commented 7 years ago

Yes, a config option is a good idea.

-- Greg