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Automatically exported from code.google.com/p/wiixplorer
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Wiimote LED lights #280

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
this should be really easy but could you add wiimote flashing leds like in 
dopmii when you update the app or copy/cut and paste something could you make 
it so the leds ping pong back and forth and add wii disc slot lights too but 
make the disc slot configurable becuz some people dont like it only the disc 
slot. THANKS ^_^

Original issue reported on code.google.com by Gamewiza...@gmail.com on 6 Jun 2010 at 9:00

GoogleCodeExporter commented 9 years ago
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GoogleCodeExporter commented 9 years ago
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GoogleCodeExporter commented 9 years ago
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GoogleCodeExporter commented 9 years ago
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GoogleCodeExporter commented 9 years ago
Wiimote LED Flasher's source should make things faster

Original comment by Gamewiza...@gmail.com on 12 Jun 2010 at 11:09

GoogleCodeExporter commented 9 years ago
The source is not really needed. It's not a big deal to add this. I just don't 
see a point in it.
I'll think about it. Also provide exact information on where it should be. Like 
for example after a finished paste process (successfull or failed), i need that 
full detailed and not just copy/cut/paste. Same goes for the disc slot crap. I 
don't want to wrap my head around such useless crap especially since i don't 
need it.

Original comment by dimok...@hotmail.de on 13 Jun 2010 at 9:00

GoogleCodeExporter commented 9 years ago
disc slot ok screw that but the wii led flashing lights lets do it ok when you 
paste its moving files have the lights ping-pong back and forth and when 
deleting do the same thing and when updating app or downloading languages

Original comment by Gamewiza...@gmail.com on 13 Jun 2010 at 8:43

GoogleCodeExporter commented 9 years ago
this would be cool... while copy/pasting or cut/pasting or deleting or updating 
or downloading lang files or mounting disc

Original comment by Gamewiza...@gmail.com on 30 Jul 2010 at 6:10

GoogleCodeExporter commented 9 years ago
I second this. So I can watch TV knowing that WiiXplorer is still copying the 
files from the SMB to the SD Card. When stops blinking I can swicth to Wii 
again.

Original comment by ed.seyk...@gmail.com on 6 Sep 2010 at 11:54

GoogleCodeExporter commented 9 years ago
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GoogleCodeExporter commented 9 years ago
Yeah that's a cool feature, but just like every other enhancement, IT'S NO HURRY

Original comment by mmueller...@comcast.net on 23 Sep 2011 at 4:54

GoogleCodeExporter commented 9 years ago
This is most useful for any events that will take a good deal of time: 
copy/pasting files, updating the app, and possibly other online events.

The Wiimote LEDs would definitely be great as status indicators: ping-pong 
style or as a progress indicator. I doubt anyone wants to use the disc slot as 
a status indicator, but I do see another use: the slot could go on/blinking for 
a N seconds when an event is complete (perhaps even differently for 
success/failure). Since the Wii is often placed near a TV, this would make it 
abundantly clear when an event completes--and thereby no longer require 
repeated checking of the screen (or even the LEDs).

So, the options dialog might look like (defaults after ##)

Use Wiimote LEDs As Status Indicators [Checkbox] ## Off
-Use ping-pong style lights during operation [Radiobox] ## On
-Use lights as progress (%complete) indicators [Radiobox] ## Off 
--Blink the progress lights every (milliseconds) [Text Input] ## 1000
--Blink the progress lights duration on (milliseconds) [Text Input] ## 500

Use Disc Slot Light to indicate when an Operation Completes [Checkbox] ## Off
-Use Disc Slot Light for duration (seconds; 0 for leave on until activity) 
[Text Input] ## 0
-Turn Disc Slot Light Full-On [Radiobox] ## Off (note: still uses above 
duration)
-Blink the Disc Slot Light [Radiobox] ## On (note: still uses above duration)
--Blink the Disc Slot Light every (milliseconds) [Text Input] ## 1000
--Blink the Disc Slot Light duration on (milliseconds) [Text Input] ## 500
-Blink the Disc Slot Light differently when the event fails [Checkbox] ## On
--Blink the Disc Slot Light every (milliseconds) [Text Input] ## 5000
--Blink the Disc Slot Light duration on (milliseconds) [Text Input] ## 3000

In the above, "activity" would be defined as any click event--not just moving 
the Wiimote around. Also, the dashed items would of course be dependent on the 
enabling of the item above, so could be greyed out unless the main item is 
enabled. Also: one could have implemented the blinking in a "duration 
off/duration on" method, but I think the options above will be less confusing 
to the user. A check to see that the "duration on" is less than or equal to the 
frequency ("every") might be a good idea.

I realize you were looking more for "when" to flash than an outline of "how" to 
flash, but I hope this helps outline the usefulness of the feature. Thank you 
for your time.

Original comment by JinxD...@gmail.com on 24 Sep 2011 at 2:55

GoogleCodeExporter commented 9 years ago
I could see this bieng a usefull feature.

Original comment by cheatfreak47 on 28 Aug 2012 at 11:02