Open GoogleCodeExporter opened 9 years ago
Let's start with the revision 235. I want to do a new "release" revision as the
last one was quite some time ago but for that I need to at least make all the
features that were working in R212 in the new revisions as well. It would be
great if some people could run through the application's feature list and
report back on what is still not working, what is bugged/broken and what needs
to be changed badly.
I'll always post a compiled version of the revision for those people that don't
know or don't want to compile themselve.
Here is R235:
http://www.mediafire.com/?s493j8d2ps6ksy8
Original comment by dimok...@googlemail.com
on 5 Aug 2012 at 7:36
A feedback if nothing is broken and everything works fine is also welcome
(though I can't believe that everything is working fine :P). That way I would
know that someone was testing ;).
Original comment by dimok...@googlemail.com
on 6 Aug 2012 at 5:53
1.copying many files at once after selecting with 1 or holding 1 then pressing +
You get prompted to copy just 1 file not all files
the copying process works fine though.
2.File editing (txt files) is very hard, select then press + then you get lost,
why not add OS-keybord and allow editing on the fly without pressing + and
having the empty line
3.wad installation is missing - I know about legal issues but come on, that
would be great :)
Original comment by ate...@gmail.com
on 7 Aug 2012 at 8:43
Thanks for testing but:
1. This was the case already in the older revisions, but you are right it would
be better if it would say something like "Copy/Paste x files?"
2. The text editor was like that in the older revision as well and needs a
complete overwork. Until I got everything back to at least as good working as
in R212, this is put back. I will start working on it afterwards. For the USB
keyboard support, well I wanted to add it but I don't have one to test it :P.
But it's planned at least.
3. Nope not going to happen, sorry. There are enough tools for that.
Original comment by dimok...@googlemail.com
on 8 Aug 2012 at 6:56
Thanks Dimok
I tried to copy a 32MB file from my PC to my HD (Fat32) but its freeze R235. I
could hear the background music but the apple did not respond, was still turned
on.
I have on 2 suggestion for it.
Directory Tree and List view without details. Similar to Windows 3X File Manager
http://www.guidebookgallery.org/pics/gui/system/managers/filemanager/win311fw.pn
g
Original comment by pmagnu...@gmail.com
on 9 Aug 2012 at 8:28
[deleted comment]
[deleted comment]
That's a known issue with IOS58 + USB2.0 for me. ´This problem happens only on
write and is pretty random to me on IOS58.
Try the same procedure with d2x or Hermes IOS as boot IOS (in boot settings)
and there will be no freezes. I can not do anything about it from WiiXplorer as
it's some layer before WiiXplorer that's causing it (somewhere in libogc).
Original comment by dimok...@googlemail.com
on 9 Aug 2012 at 9:40
Besides you get about 40-70% better speeds with d2x or Hermes IOS on USB then
with IOS58 :P.
Original comment by dimok...@googlemail.com
on 9 Aug 2012 at 9:49
[deleted comment]
A weird problem, whenever I browse my sd:\Wiiflow\Cache folder I get an extra
empty folder: http://i47.tinypic.com/svrrtk.jpg
this was present in 234 too
Original comment by ate...@gmail.com
on 10 Aug 2012 at 4:12
That probably means your file system is corrupted. Try running chkdsk /f on
windows on that SD.
Original comment by dimok...@googlemail.com
on 10 Aug 2012 at 8:17
Thanks, chkdsk /f solved the issue!
:P
Original comment by ate...@gmail.com
on 10 Aug 2012 at 8:49
I'll keep an eye on this thread for test DOLs. Haven't pulled out the wii in a
good month, so i'm itching for some new test builds!
Original comment by spe...@gmail.com
on 17 Aug 2012 at 4:33
Hi, in r212 the input for classic controller, and gamecube controller are not
completely working I think, for example it's not possible access to
files/folders properties from these controllers (even when the config for
buttons is correct), only with Wiimote.
Original comment by cucho...@gmail.com
on 19 Aug 2012 at 9:36
@cucholix, you are not suppose to report in this thread that there is something
not working with r212 but make a seperate issue.
This issue is meant to be used as a ongoing report issue for the nem beta
revisions.
Like Dimok clearly stated in the first post in this issue.
Original comment by e.van.de...@gmail.com
on 19 Aug 2012 at 10:55
Whenever I try to mount a standard wii game disc the browser stays focused on
the sd card. This issue was not present in r212.
Original comment by davisnat...@gmail.com
on 23 Aug 2012 at 5:19
Ok, I will take a look. It was working the last time I tried it though.
Original comment by dimok...@googlemail.com
on 23 Aug 2012 at 10:52
If the SD Card is write protected, and you delete and make a new directory, the
file list delete the file or make the new dir even if they are not made on the
SD card(this bug, only for files, was present in the previous revision).
Note that I opened a bug report on makdir
http://devkitpro.org/viewtopic.php?f=15&t=3219
Original comment by olimpier...@gmail.com
on 28 Aug 2012 at 2:27
Using IOS 58, my USB key is not properly read. This bug was present also in the
previous version. Strange characters appear in the name of the dirs and if you
try to browse the screen is corrupted.
This USB key is properly read by libfat using fatinitdefault();
Original comment by olimpier...@gmail.com
on 28 Aug 2012 at 2:33
To your first bug:
This seems to be libfat so yeah reporting it on devkit is the right way.
To your second bug:
What is an USB key? You mean an USB stick? The function fatInitDefault() is
only an overload for the function that I use in WiiXplorer. I very much doubt
it has to do with the way WiiXplorer mounts the drive as any other FAT32
partition with a proper MBR on the device works fine. If your device is mounted
then it should work exactly the same way as with fatInitDefault() otherwise
something is wrong in libfat and if it's not mounted then it's another bug.
Since it seems that it is mounted for you and you say that you get weird
characters in dirs/files I would say it's a corrupt partition and you should do
chkdsk /f as aterro in the above comments or reformat it.
Original comment by dimok...@googlemail.com
on 28 Aug 2012 at 3:30
To the first bug, sorry the exact sentence was:
If the SD Card is write protected, and you delete a file or make a new
directory, the file list does not show the file anymore or show the new dir
even if these changes are not really made on the SD card(this bug, only for
files, was present in the previous revision).
I don't think it is completely a libogc issue. You would better check.
To second issue, I meant a usb stick. The chkdsk /f does not show any error in
the partition.
Actually, the program properly works with other usb devices (disks) but not
with this usb stick.
Original comment by olimpier...@gmail.com
on 28 Aug 2012 at 9:43
I think you are right. The first issue is a LIBFAT issue. I have the same
problem in FBZX Wii
Original comment by olimpier...@gmail.com
on 29 Aug 2012 at 10:40
To first:
WiiXplorer does not just "make up" new files and dirs. This is done inside the
libfat. My guess is that it's the caching that holds the "new" dirs/files which
it just can't flush out to the device and therefor it's only in memory and not
on the SD.
There is nothing really WiiXplorer can do, except to check for writable device
and prohibit all write apperations to that device from the beginning but I
don't think it's necessary. The caching shouldnt hold things it can't flush to
device. The filesystem lib should do a better job in that as it is done on
every known PC/MAC OS.
To second:
If this bug only affects one USB device then it is the IOS+USB handle
implementation in it that isn't working with that device. It's a layer below
WiiXplorer and not fixable from WiiXplorer alone. Try a different IOS maybe it
will help you. d2x or Hermes cIOS work very good.
Original comment by dimok...@googlemail.com
on 29 Aug 2012 at 10:41
To the first:
I came to the same conclusions as yours.
In wii fbzx i decide to insert this code:
FILE *f;
f=fopen("/test4783.txt", "w");
if (f == NULL) write_protection=1; //Impossible to open file
if (fclose(f)==EOF) write_protection=1; //Impossible to close file
if (write_protection) {msgInfo("SD card is write protected. Can't
continue",3000,NULL);exit(0);}
unlink("/test4783.txt");
That's to say to exit the program in case of write protected sd card.
To the second:
I tried both Hermes (V5.1) and d2x-v7 with the same negative results.
Original comment by olimpier...@gmail.com
on 29 Aug 2012 at 9:52
I had not noticed this build had been posted. I'll start using it tonight and
will report on any bugs I find.
Original comment by meparr...@gmail.com
on 27 Sep 2012 at 1:13
I've been giving it a spin and have to say it's pretty impressive. I love the
nand explorer feature.
One thing I noticed, and I don't know if it is on purpose, but I can't seem to
write anything to the real nand. When I try to write a ticket to the ticket
folder I get the "some items could not be copied" error message. I've tried
using IOS's 36, 58 and d2x-v8b49-base56. If it is on purpose for security
reasons, then perhaps the "Paste" function should be taken off the context menu.
If I should be using a different IOS for this to work, please let me know. If
you want me to do specific tests, let me know as well.
Original comment by meparr...@gmail.com
on 28 Sep 2012 at 2:36
This is on purpose. I think you are right and it makes sense to remove the
paste button there.
No specific tests required. I just wanted people to test all of wiixplorers
features to see if all is working as before and is not broken. If that's the
case then i will make the last revision as the current "release revision" and
go on with new features/improvements.
Original comment by dimok...@googlemail.com
on 28 Sep 2012 at 6:30
OK, I see. I kind of wish I could write to the nand with it, but I understand
your reasons. People would undoubtedly be bricking their Wii's and coming here
to whine.
So far, everything I've done with this build has worked nicely. I like the
bolder look of the fonts and how fast the browsing had become.
It's nice to see you are still working on it.
Original comment by meparr...@gmail.com
on 28 Sep 2012 at 11:37
Channel loading seems to have a problem. With the old 212 build, I could load
RawkSD (installed as full channel on real nand) and the Homebrew Channel from
the channel launching menu but now I get a black screen in both cases with your
latest build.
As before, I'm using IOS 58 for booting.
Did the channel launching method change?
Original comment by meparr...@gmail.com
on 29 Sep 2012 at 3:22
I should add:
- RawkSD does not work either when launching as an app
- If the Wii is not connected to the Internet, WiiXplorer crashes into a
command prompt during the initial loading screens
Original comment by meparr...@gmail.com
on 29 Sep 2012 at 4:13
Could you take a look at the channel launching feature, if you are still
working on Wiixplorer? Something has changed in the way channels and apps are
loaded and some of them now failed that used to work flawlessly. Riivolution
is another example of an app that fails to launch, both as app and as channel.
Original comment by meparr...@gmail.com
on 3 Nov 2012 at 1:12
Is this project still alive? Dimok has been quiet for a while.
Also, i was wondering if somone could make an elf compile of the last stable
version of this. It would be helpfull to those who are screwing about with
wiimode on their WiiU's.
Original comment by cheatfreak47
on 20 Nov 2012 at 7:04
you can compile it yourself, its very simple. all it requires is devkit and an
svn client
Original comment by spe...@gmail.com
on 20 Nov 2012 at 7:06
There is a link to the latest build at the top of this page...
Original comment by meparr...@gmail.com
on 20 Nov 2012 at 1:16
[deleted comment]
Hey, sure i can take a look into the channel launching. I dont think i changed
anything there but i will look into it as soon as i got some free time again.
Original comment by dimok...@googlemail.com
on 21 Nov 2012 at 4:32
Thanks. It's good to hear from you again.
Original comment by meparr...@gmail.com
on 21 Nov 2012 at 4:36
To sumamrize:
- RawkSD and Riivolution do not launch, either as channels or as apps (neither
is too important but it could point to issues with other apps)
- The HBC channel does not launch as channel, instead I have to use the home
button menu to return to the HBC
- When the Wii is offline, Wiixplorer crashes upon starting
Best regards.
Original comment by meparr...@gmail.com
on 21 Nov 2012 at 4:39
Well here you go. Try this one:
http://www.mediafire.com/?szcaa3s26c3bgpt
If it works fine i'll check it in.
Original comment by dimok...@googlemail.com
on 21 Nov 2012 at 7:55
You have fixed the channel launcher and there are no more crashes when a
network is not detected. Thank you very much.
However, the app loader still has some kind of problem. I can not launch the
following applications, neither from the start / app menu nor by browsing to
the dol and clicking on it and selecting Wii Homebrew (I assume they both use
the same method):
- RawkSD
- Riivolution
- Genplus G
Regards.
Original comment by meparr...@gmail.com
on 21 Nov 2012 at 9:49
I just re-checked r212 and confirmed that both RawkSD and Riivolution launch a
apps, but not GenPlus GX, so they may fail for different reasons.
Original comment by meparr...@gmail.com
on 22 Nov 2012 at 3:53
Well not all applications are compatible maybe. Though it could be that those
applications are dollz3 compressed. I added support for dollz3 launching. If
that doesn't help then i can't do anything about it sorry.
See if this works. If nothing is broken i will upload this file to the download
section:
http://www.mediafire.com/?92u3ws7wmwsa8cc
Original comment by dimok...@googlemail.com
on 22 Nov 2012 at 7:19
That fixed GenPlus GX. I think RawkSD and Riivolution don't work due to
draconian AP measures but it doesn't really matter. Those are dead
applications anyway.
I think Wiixplorer is fine the way it is.
Thanks a lot.
Original comment by meparr...@gmail.com
on 23 Nov 2012 at 10:31
Hi
I posted this here http://code.google.com/p/wiixplorer/issues/detail?id=503 but
this thread might be more appropriate as I'm using r236.
I have a HDD partitioned with a NTFS partition followed by a FAT32. WiiXplorer
r236 (run from SD via Homebrew Channel) only sees SD and NAND, no USB, although
USB GX Loader can access and play games from the FAT32 partition just fine.
Selecting "Remount all devices" shows a screen that indicates 5 devices are
detected (it seems to be looking for up to 35 as it shows x/35 where x
increase) but it still only shows SD and NAND afterwards. When loading, it
shows it's using IOS202.
Original comment by dangermo...@gmail.com
on 6 Dec 2012 at 11:41
You could try a different cIOS. I would suggest you use the same that you use
on USB Loader GX (I guess it's a d2x cIOS), as the USB device handle code is
the same on WiiXplorer. Meaning it should work with the same cIOS exactly the
same way.
Original comment by dimok...@googlemail.com
on 7 Dec 2012 at 3:32
Thanks. I just had another go and it defaulted to 80 for some reason, which
does show both partitions on my USB HDD :)
Unfortunately it still doesn't show my USB stick in the other port, which I
need to copy files to the HDD from. I could get by putting the files on the SD
card for now though, as WiiXplorer does list that as well.
I note the "Use both USB ports" setting but I was unable to toggle that and
it's stuck on Off.
I did try changing the cIOS as well. It's a bit confusing as when I clicked on
the default 80, it just opened a keyboard window so I had to delete the 80 and
enter 58 manually. After I rebooted though, clicking on the 58 cycled through
various settings (202, etc but no 80). After rebooting with 202 I think, again
it gave me the keyboard when clicking on it, so I was able to change it back to
80 that way. How would I enter a d2x cIOS?
Original comment by dangermo...@gmail.com
on 12 Dec 2012 at 4:52
The setting "Use both USB ports" only works on a d2x cIOS. It will not work on
a Nintendo IOS like 80 with WiiXplorer. The use of both USB ports is also still
experimental and not well tested by me yet.
It's weird though why there is such a confusion on the IOS settings. It should
always give a keyboard and not cycle anymore. I guess there is still some bug
in it.
Original comment by dimok...@googlemail.com
on 13 Dec 2012 at 7:51
OK, understood but what should I enter to use the d2x cIOS? I have v7 installed
at the moment but will upgrade to v8 or 9 soon. I tried copying from SD but it
was going about 135k so had to give up. Probably down to the slow card but I
have several decent USB sticks not so much SD.
Original comment by dangermo...@gmail.com
on 13 Dec 2012 at 12:30
Most people install the d2x cIOS into IOS slot 249. That's the one you probably
want to use but I don't know where you installed it to. Furthermore the use of
both USB ports is only possible with at least v9 of d2x as far as I remember.
Original comment by dimok...@googlemail.com
on 13 Dec 2012 at 1:13
Original issue reported on code.google.com by
dimok...@googlemail.com
on 5 Aug 2012 at 7:26