As user, I want my emoji reactions to be counted and displayed to me at the end of the game with an overall count of good vs. bad, so that I can know how our character's connection developed at the end of the game. #184
User story
As user, I want my emoji reactions to be counted and displayed to me at the end of the game with an overall count of good vs. bad, so that I can know how our character's connection developed at the end of the game.
Acceptance Criteria:
Reaction Tracking:
[x] The system must track and record every emoji reaction made by the user during the game.
Good vs. Bad Classification:
[x] Each emoji should be classified as representing a "good" or "bad" reaction based the predefined criteria at character creation and the modifications to the meanings throughout the game.
End-of-Game Summary:
[x] At the end of the game, the user should be presented with a summary screen displaying the total count of "good" versus "bad" reactions.
Visual Clarity:
[x] The summary must clearly distinguish between the counts of "good" and "bad" reactions, possibly using distinct colors or symbols.
Definition of Done:
[ ] The emoji reaction tracking and classification system is implemented as per the acceptance criteria.
[ ] The feature has been manually tested to ensure it meets all the acceptance criteria.
[ ] The feature has unit test coverage and passes all tests.
[ ] The feature has been merged into the develop branch of the codebase without introducing any breaking changes.
[ ] The feature has been deployed to the production environment and monitored for any unexpected behavior.
User story As user, I want my emoji reactions to be counted and displayed to me at the end of the game with an overall count of good vs. bad, so that I can know how our character's connection developed at the end of the game.
Acceptance Criteria:
Reaction Tracking:
Good vs. Bad Classification:
End-of-Game Summary:
Visual Clarity:
Definition of Done: