Closed GoogleCodeExporter closed 9 years ago
I suggest that bots that submit zero or negative fleet size orders forfeit the
game.
I also suggest that bots that send multiple orders with the same source and
destination planets in one turn also forfeit the game. The opponent should not
have to waste time crunching a huge fleet list into more fundamental numbers.
I haven't seen any evidence that this is happening at the moment but I'm sure
it will! How about forbidding it now?
Original comment by richard_...@yahoo.co.uk
on 12 Sep 2010 at 11:27
The new fleet-merging behavior ignores 0-size fleets but does not treat them as
invalid. This fixes the overloading behavior.
Original comment by jokeserver
on 18 Sep 2010 at 1:36
Original issue reported on code.google.com by
olsdan...@gmail.com
on 10 Sep 2010 at 11:16