Closed GoogleCodeExporter closed 9 years ago
Oh, the patch
Original comment by gvsmirno...@gmail.com
on 14 Sep 2010 at 11:52
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Maybe this merging should be done in the engine itself ? Because if not, that
would be a good way to slow down the enemy with a flood of fleets. (ultimate
attack : launch N fleets :D)
Original comment by Maxim...@gmail.com
on 14 Sep 2010 at 7:16
Maxime81, you are right, and this has already been mentioned in issue 112.
There are, however, many already saved replays that have the problem. So it's
either running a script on all replays or just merging them in the visualizer.
Original comment by gvsmirno...@gmail.com
on 14 Sep 2010 at 7:37
Yes, as you said, the engine now merges fleets. I think that's the right place
for it.
As new submissions are made, old games are made less relevant, and won't even
be linked to from the site. So I'm not going to worry too much about
visualizing them.
Original comment by danie...@gmail.com
on 20 Sep 2010 at 12:35
Original issue reported on code.google.com by
gvsmirno...@gmail.com
on 14 Sep 2010 at 11:52Attachments: