gcompris / GCompris-qt

GCompris in Qt Quick - Mirror of https://invent.kde.org/education/gcompris
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Minor improvements #213

Closed solarjoe closed 6 years ago

solarjoe commented 6 years ago

Here are other possible improvements:

explore_farm_animals:

simplepaint:

maze:

melody:

petitlapin commented 6 years ago

I created multiple tasks for simplepaint (https://phabricator.kde.org/T8085 and https://phabricator.kde.org/T8086) and melody (https://phabricator.kde.org/T8055).

For explore_farm_animals, you can go on sound question and quiz by going to next level. However the design is faulty there as the level does not increment. This is due to other activities (explore_music, explore_world...) that share the same code and have multiple levels (along with the "sublevels" that are the sound/quiz). We need to think of a better way to make it more natural.

solarjoe commented 6 years ago

On melody, I just checked the Gtk+, what I was referring to it the same there. I don't mean the visual feedback while the melody play, but right before it starts, the quick sequence of all notes. This is a bit strange and I guess a "knock knock knock" would "feel" more natural.

petitlapin commented 6 years ago

ok, I updated the task with your comment. Thank you

petitlapin commented 6 years ago

Hi,

all the issues are fixed and in the release 0.91 we did a few days ago. Thank you for reporting the bugs,

Johnny