Closed Derkune closed 2 years ago
Magic Processing Units can only break blocks that can be broken without a tool.
Got it. It should really say it somewhere in the wiki or wherever
Edit: or output an error when it can't break a block
I will update the wiki entry for Magic Processing Units with this information.
As for not throwing an error when a block can not be broken, that is just how the piece works. I do not want to introduce MPU specific hidden changes to pieces or make breaking changes that affect spells not using any Phi features themselves, but you could submit a feature request on the Psi issue tracker regarding this.
Not sure if its not working or I dont know what im doing. I click with a "break block" spell on it which is just Break Block on a vector constructed from coordinates (number constants). The spell works in my casting assistant device but just drains energy from the unit.
Version 1.16-2.7
EDIT: other tricks I tried work. This specific one doesnt work and doenst output any error.