Combines Blender's graphical interface and rendering capabilities with MBDyn's multi-body dynamics, aerodynamics, and aeroelastics simulation and analysis, for rapid modeling and realistic rendering of physics based multi-body simulations.
Added Discrete Coulomb to friction.
Since this is my first pull request, I'll wait for your feedback before pushing out the other changes.
Let me know.
Hello Doug,
Added Discrete Coulomb to friction. Since this is my first pull request, I'll wait for your feedback before pushing out the other changes. Let me know.
Thanks!