Combines Blender's graphical interface and rendering capabilities with MBDyn's multi-body dynamics, aerodynamics, and aeroelastics simulation and analysis, for rapid modeling and realistic rendering of physics based multi-body simulations.
Hi Doug,
This pull request only changes one line.
I've followed the instructions on github.com to be up to date with your branch.
Let me now if the pull request is cleaner than the previous one.
Thank you,
-Louis
Hi Doug, This pull request only changes one line. I've followed the instructions on github.com to be up to date with your branch. Let me now if the pull request is cleaner than the previous one. Thank you, -Louis