gddg / xee

Automatically exported from code.google.com/p/xee
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Aspect ratio support #407

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago

Xee3 currently ignores the aspect ratio field in both GIFs and PNG files. Other 
legacy file formats, like Maki-Chan contains images with non-square pixels and 
could also benefit from aspect ratio adjustment.

It could also be nice the following aspect ratio of options inside the View 
menu:

View->Aspect Ratio:

-> Auto: Get the aspect ratio from file. (For Maki-chan files it depends on the 
mode used)
-> Pixel 1: Force all pixels to be square
-> Pixel 0,83: CGA, EGA, VGA, Amiga, PC88, PC98
-> Pixel 1,104: MSX2/2+
-> Pixel 1,3333: X68000 (512x512)

-> Screen 4:3: Force the image this screen format
-> Screen 3:2: Force the image this screen format
-> Screen 16:9: Force the image this screen format
-> Screen 16:10: Force the image this screen format

Original issue reported on code.google.com by schmid...@gmail.com on 26 Dec 2013 at 10:04

GoogleCodeExporter commented 9 years ago
I guess this might be interesting, especially if the pixel shader can be made 
to handle it nicely, but it's pretty low priority since I have little time to 
work on it.

Original comment by paracel...@gmail.com on 6 Jul 2014 at 7:42