gdkchan / MESTool

Bayonetta Text Editing tool
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Turkish characters #4

Open hkalaman opened 7 years ago

hkalaman commented 7 years ago

Hi, we will translate the Bayonetta game to Turkish. When we compile with the MESTool program, Turkish characters are deleted. How can I add Turkish characters. Characters "Ş, ş, Ç, ç, Ö, ö, Ü, ü, ı, İ, ğ, Ğ"

gdkchan commented 7 years ago

The font have some of the characters you mentioned but not all. When saving the txt file remember to save it as UTF8. All supported characters are inside Resources/CharTable.txt. For the remaining characters you'll need to edit the game font and add them manually, then insert the corresponding hex code as character on CharTable.txt.

It's possible that the font all the characters aswell and it's just missing the table, IIRC when I created this character table it was done by trial and error (inserting random values and seeing what showed up on the game).

hkalaman commented 7 years ago

Hi, we have not found the font in the archive. Will you tell us where we are and how to organize it?