Pokemon Overworld models can't be imported through the Import dialog, but they can be dragged and dropped and loaded from the Open dialog just fine.
My guess is that they're not being properly autodetected since their magic bytes are MM, as opposed to BCH.
Pokemon Overworld models can't be imported through the Import dialog, but they can be dragged and dropped and loaded from the Open dialog just fine. My guess is that they're not being properly autodetected since their magic bytes are MM, as opposed to BCH.