gdkchan / Ohana3DS-Rebirth

WIP new version of Ohana3DS in C#.
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Incorporates Quibilia's modifications to vanilla Rebirth #25

Closed Fallenleader closed 8 years ago

Fallenleader commented 8 years ago

Quibilia's version is attempting to resolve the viewing issues and has added further support to pokemon model formats resolving an older issue I opened. Unfortunately, the rendering changes broke Transfigured completely.

I took the format fixes and dae fixes and incorporated them into vanilla with his blessings.

The only changes are proper dae support, and the ability to import PB and PK files into material animations. Confirmed changes work as expected.

No other implementations or alterations. Other issues still persist.

Taicanium commented 8 years ago

The program works on my machine, but it appears to be broken beyond repair in the field. Hopefully I can get the program working after the next Rebirth commit.

I recommend you don't pull this just yet. I've made some modifications to the fixed DAE class, will commit it soon. It should be included.

Taicanium commented 8 years ago

Changes committed. Go, go, go!

Fallenleader commented 8 years ago

@Quibilia I need to push those changes and cancel this pull request. mind mentioning the altered code? I would suggest forking the changes I made from my git, add in your fixes and submit a pull request to @gdkchan
your changes won't directly affect this pull request. Just fork my repo as a new repo in your profile rather than using transfigured's repo. that way the changes that are incomplete in transfigured can be altered separately. It's a bit more work to push format code to 2 repos, but that way it makes collaboration much easier.

gdkchan commented 8 years ago

Unfortunately I can't merge this, sorry. I took a look at Quibilia's changes on DAE exporter, and he is checking for specific material names on Pokémon to determine which textures to export (?), which isn't good becuase this tool aims to support various games, so game-specific hacks does no good. There's also a lot of copy-paste added code in there that is unecessary (the class grew by around 800 lines due to this). Also, the added classes for PB, PF and PK seems to read the container structure in a hacky way. I already made a class to read those XX container formats from Pokémon here, all of them seems to have this same structure:

2 bytes = Signature, 2 ASCII upper case characters 2 bytes = Section count Then, for n = 0 To Section count: 4 bytes = Address of the section At the end, it have the total size of the file that also uses 4 bytes, to, to calculate the length of a section, you can just do nextOffset - offset.

I think that the best option here is you keeping your repo with your hacks that are specific to Pokémon. I don't want to sound rude and I do appreciate your help. I'll leave this open for discussions.

Taicanium commented 8 years ago

@gdkchan I understand completely. Godspeed, Transfigured!

Fallenleader commented 8 years ago

yea, I actually realized I DIDN't fix the DAE part, and cannot get this dang request to close. I DO know that PB and PK is still unsuported in rebirth, so hacky or not, I will keep the changes in my variation since it simply works and does fix that lack of support issue. If you can cancel this request, please do.

Fallenleader commented 8 years ago

Please note I meant no offense in my comment. I was typing it in a hurry because I had to leave and it kinda came out blunt and rude.