I want to import one of Lusamine's animations into Source Filmmaker, so I figure the easiest way to do that is by saving one of the animations as SMD. This is all I get:
version 1nodesendskeletontime 0endtrianglesend
As in, that's the entire contents of the file of any animation I attempt to save. Is this feature just not implemented yet?
I want to import one of Lusamine's animations into Source Filmmaker, so I figure the easiest way to do that is by saving one of the animations as SMD. This is all I get:
version 1
nodes
end
skeleton
time 0
end
triangles
end
As in, that's the entire contents of the file of any animation I attempt to save. Is this feature just not implemented yet?