not sure if this is a spica issue
but could the location models for the legend of zelda: a link between worlds be looked into for support please?
again im not sure if its an unsupported bch format or if its something weird with the szs decompressor (on the latter both kuriimu and switch toolbox both results in the same broken model)
note: the missing textures are normal as most of them are stored separately
i know that terrain isnt loading but is there as switch toolbox shows multiple empty mesh groups along with unused materials
something to note is that each of the szs archives with terrain models have a .bin file with no identifying traits (to me at least)
which could be the missing geometry
not sure if this is a spica issue but could the location models for the legend of zelda: a link between worlds be looked into for support please?
again im not sure if its an unsupported bch format or if its something weird with the szs decompressor (on the latter both kuriimu and switch toolbox both results in the same broken model)
note: the missing textures are normal as most of them are stored separately
i know that terrain isnt loading but is there as switch toolbox shows multiple empty mesh groups along with unused materials something to note is that each of the szs archives with terrain models have a .bin file with no identifying traits (to me at least) which could be the missing geometry