Open MLXXXp opened 8 years ago
awesome, thanks again! i'll get on that :)
On Fri, Jul 8, 2016 at 4:16 PM, Scott Allen notifications@github.com wrote:
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In C and C++, variables are conventionally named using lower case or mixed case. Names that are all upper case are generally only used for constants and _#define_s. Naming all your variables in upper case makes the code harder to read by someone familiar with C/C++.
Using random() to initialize your global variables when they are declared probably will result in the same numbers being used every time the unit is switched on. You haven't done anything to seed the random number generator with a differing value. You would be better to call arduboy.initRandomSeed() in setup() followed by resetGame().
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arduboy.initRandomSeed()
in setup() followed byresetGame()
.