Once the player fills the station up, they are given an upgrade choice: health, speed, rotation speed, weapon upgrade, cargo space, mining speed.
Pirates
Once the player fills the station up and has upgraded, new pockets of pirates are spawned into the map
Map
The level keeps track of the amount of iron in the level, and will spawn new asteroids in existing pockets or spawn new pockets to keep a certain equilibrium
Milestone 4: Difficulty curve
At this point, the game loop fully works.
Player
Pirates
Map