gdquest-demos / godot-2d-space-game

A 2D space exploration and mining game made with Godot and our AI framework
MIT License
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Milestone 2: Precision mode and combat #8

Closed Razoric480 closed 4 years ago

Razoric480 commented 4 years ago

This PR fulfills the second milestone of adding an additional movement mode, and giving health and weaponry to the characters.

Dockables are now separate from one another and report themselves to the player, instead of finding one in the tree.

NathanLovato commented 4 years ago

I'm making changes right now, that's why the review is only comments.

NathanLovato commented 4 years ago

Good job! I mostly refactored your code in the last commit, also changed the cooldown rate for the projectile.