I started following the video tutorials, arriving at the third where I encountered the following little problem:
running "01 - Custom camera project" with an old version of Godot returns this error:
Unexpected token: Identifier: enum
It seems that GDScript introduced enum in the 2.1.3 version but I didn't find any warning/recommendations in the first three videos about this; maybe an annotation in the third youtube video at around minute 2 (when the script containing the enum keyword is showed), could help in clearing doubts.
I started following the video tutorials, arriving at the third where I encountered the following little problem: running "01 - Custom camera project" with an old version of Godot returns this error:
Unexpected token: Identifier: enum
It seems that GDScript introduced
enum
in the 2.1.3 version but I didn't find any warning/recommendations in the first three videos about this; maybe an annotation in the third youtube video at around minute 2 (when the script containing theenum
keyword is showed), could help in clearing doubts.Keep up the great work Nathan! :smile: