Closed NathanLovato closed 2 years ago
Important: the demo should look good. You don't need a super detailed background or whatnot, but in these demos you shouldn't use the default grey either. Something simple is fine (like the space background we have, something abstract, a gradient with some pattern, etc.)
This series is about melee attacks. It will have multiple videos to first show how we detect and deal damage with hit and hurt boxes and explain why. Then want to show how to make a really juicy attack, for example with a sword, to start with. We could then consider building upon this first example to show other kinds of weapons like a mace or a boomerang.
The first video topic is how melee attacks work in-game. The idea is to cover hit boxes and hurt boxes in general video that explains how what the player sees isn't how we detect and calculate damage under the hood (the hit boxes don't perfectly match the sprites). For that, we need a demo where we can show the final result of the action and the hit and hurt boxes. To show the hit and hurt boxes, we could use our add-on.
We would need two demos: