PS if you need a hand creating more start/end versions of the different tutorials like in 02-03-gdscript-intro-procedural-tilemap just let me know. I'm going through some of these tutorials anyway and it would be a nice way to ease into open source contributions.
While going through the 2d mesh deform tutorial on YouTube (https://www.youtube.com/watch?v=Cqp3PJQIrUc) I noticed the reference image for the example godot bot sprite was missing. The image included is sourced from https://github.com/ndee85/gBot
PS if you need a hand creating more start/end versions of the different tutorials like in
02-03-gdscript-intro-procedural-tilemap
just let me know. I'm going through some of these tutorials anyway and it would be a nice way to ease into open source contributions.