gdquest-demos / godot-platformer-2d

2d Metroidvania-inspired game for the 2019 GDquest Godot Kickstarter course project.
MIT License
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Make the hook's arrow stick to the target for an instant in the hook state #159

Closed NathanLovato closed 5 years ago

NathanLovato commented 5 years ago

The hook's arrow is now always visible, and the player can keep firing it or aiming it. Also, the hook's animation makes it so as soon as you hooked on a target it instantly comes back to the player, limiting the feel of pull