gdquest-demos / godot-platformer-2d

2d Metroidvania-inspired game for the 2019 GDquest Godot Kickstarter course project.
MIT License
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Simple AI based enemies #160

Closed Razoric480 closed 5 years ago

Razoric480 commented 5 years ago

Adding enemies that use a combination of the current state machine pattern for decision making, and steering behaviors to indicate how the AI wants to move (tempered/controlled by the decision making.)

Adding this early PR right away to make code reviews/refactoring requests faster and simpler, instead of doing a big push with lots of changes all at the same time.