gdtiti / papervision3d

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Text3D display wrong if camera's ortho and useProjectionMatrix is set to true. #260

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. set Camere3D's ortho and useProjectionMatrix to true
2. create a Text3D object
3. add Text3D object into scene

What is the expected output? What do you see instead?

Text3D should be correctly displayed, but I see some strange shape on 
screen.

What version of the product are you using? On what operating system?

Revision 934 as3 from svn://papervision3d.googlecode.com

Please provide any additional information below.

Original issue reported on code.google.com by bluekyli...@gmail.com on 24 Feb 2010 at 3:51