Closed kotcrab closed 8 years ago
Will Tooltip
constructors be removed? Using a constructor will most likely limit the creation of unnecessary objects (builders), and this is a private API anyway, so I don't expect anyone will complain about readability.
I intended to remove them all but you are right about creating unnecessary objects so I will leave the most basic ones (those taking tooltip style).
I don't think ButtonBar
will be supported by gdx-lml-vis
. As I've previously said in case of dialog utilities, gdx-lml
already allows to quickly construct dialogs (or button groups, for that matter). Since ButtonBar
creates its own table, all size, padding, spacing (etc.) attributes would be lost. It seems to affect only the order of buttons, without adding new functionalities - existing layout widgets are much more flexible and less editor-oriented; actually, buttons in the same places on every platform would give a more seamless experience when changing OS-es, especially in case of games. (And yes, it would require some extra work, since ButtonBar
is not an Actor
itself.)
gdx-lml-vis 1.5.1.9.2
will be released after GWT fix in VisUI.
InputValidator
FileChooserListener
SeparatorStyle.vertical
removedTooltip
constructors deprecated, useTooltip.Builder
VerticalFlowGroup
spacing
HorizontalFlowGroup
spacing
ButtonBar
supportListView