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gecko0307
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dagon
3D game engine for D
https://gecko0307.github.io/dagon
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Default program fails to run on Fedora 39
#93
mxruben
closed
3 months ago
5
Modified for compilation w GNU GDC compiler
#92
aperfilev
closed
4 months ago
0
Remove warnings
#91
aperfilev
closed
4 months ago
1
World streaming
#90
gecko0307
opened
9 months ago
0
Program exited with code -11 when using dagon:nuklear
#89
KrsKonst
opened
1 year ago
3
Hald CLUT support
#88
gecko0307
closed
1 year ago
1
Update Newton binding
#87
gecko0307
closed
1 year ago
0
Dagon doesn't catch a mouse in wayland.
#86
barinov274
closed
1 year ago
3
KTX support
#85
gecko0307
opened
1 year ago
1
1D and 3D textures support
#84
gecko0307
closed
1 year ago
1
Texture channel mixer function
#83
gecko0307
closed
1 year ago
1
Developer experience of using newton-dynamics
#82
0xEAB
closed
5 months ago
3
Install Nuklear is meaningless
#81
paulfurber
closed
1 year ago
2
Texture system redesign + new terrain material workflow + ImGui extension
#80
gecko0307
closed
2 years ago
0
Check if shader file exists before loading
#79
gecko0307
closed
2 years ago
0
Support OBJ groups
#78
gecko0307
opened
2 years ago
1
GLSL Error - Different sampler types for same sample texture unit in fragment shader.
#77
Eric-P7
closed
2 years ago
6
Port stb_image to D?
#76
gecko0307
closed
5 months ago
4
Newton 4
#75
gecko0307
opened
2 years ago
0
Getting Started steps fails with linking errors on __stdio_common_vfprintf, __chkstk, and __stdio_common_vswprintf
#74
Eric-P7
closed
2 years ago
6
Crash when loading obj file with quads
#73
JakeCoxon
closed
2 years ago
2
OpenGL error 1282: GL_INVALID_OPERATION
#72
smarchevsky
opened
2 years ago
3
Texture system redesign
#71
gecko0307
closed
1 year ago
1
stb fails to link under linux
#70
creutzerb
closed
2 years ago
2
add template `addAssetAs`
#69
MANKEYYENAME
closed
2 years ago
0
Vulkan support
#68
ghost
closed
1 year ago
9
Virtual Reality (VR) support
#67
WebFreak001
opened
4 years ago
2
Need new release for dlang CI
#66
thewilsonator
closed
4 years ago
2
Fixed: Issue where ShapeQuad tex coord buffer was not initialized correctly.
#65
Tichau
closed
4 years ago
0
It is possible to use Dagon as a 2D engine ?
#64
Tichau
closed
3 years ago
1
Nuklear Errors
#62
Dmunch04
closed
3 years ago
3
Planar reflection
#60
gecko0307
opened
4 years ago
1
Adding textLine causes an error
#58
infinityplusb
closed
4 years ago
3
Nuklear library not found
#57
DeenOConnor
closed
4 years ago
4
Calling EntityController inherited functions
#56
infinityplusb
closed
4 years ago
3
Removes some invalid comma's
#55
burner
closed
5 years ago
1
Major redesign
#54
gecko0307
closed
3 years ago
2
Make Nuklear and Freetype optional
#53
gecko0307
closed
5 years ago
0
Input manager
#52
Timu5
closed
5 years ago
0
Nuklear GUI detect locale glyph ranges
#51
Timu5
closed
5 years ago
2
Remove error check in callback
#50
isaacs-dev
closed
5 years ago
0
Invalid operation in active samplers
#49
isaacs-dev
closed
4 years ago
3
Loading texture images from embedded sources such as base64 string or/and raw data pointer with dimensions
#48
aferust
closed
5 years ago
2
Glyph ranges detection
#47
Timu5
closed
5 years ago
2
Nuklear GUI font loading and 2D primitives
#46
Timu5
closed
5 years ago
2
entity rotation causes disposition of scale.
#45
aferust
closed
5 years ago
2
Nuklear GUI integration
#44
Timu5
closed
5 years ago
3
More built-in shapes
#43
gecko0307
opened
5 years ago
1
Need more details in documentation.
#42
aferust
closed
5 years ago
3
Separate and improve shader loading
#41
dayllenger
closed
5 years ago
0
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