gecko0307 / dagon

3D game engine for D
https://gecko0307.github.io/dagon
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Terrain texture splatting #12

Closed gecko0307 closed 6 years ago

gecko0307 commented 7 years ago

Rewrite terrain material backend to use 4 textures with masks. Masks and normal maps should be passed as an additional layers via texture arrays.

gecko0307 commented 6 years ago

Terrain shader was removed for now, because is incompatible with deferred renderer and will be rewritten anyway when terrain will be implemented.