Closed gecko0307 closed 6 years ago
Rewrite terrain material backend to use 4 textures with masks. Masks and normal maps should be passed as an additional layers via texture arrays.
Terrain shader was removed for now, because is incompatible with deferred renderer and will be rewritten anyway when terrain will be implemented.
Rewrite terrain material backend to use 4 textures with masks. Masks and normal maps should be passed as an additional layers via texture arrays.