Closed ghost closed 1 year ago
Not sure.
But I highly recommend not using geckos just for simple checks. Please use normal http requests instead if possible.
Not sure.
But I highly recommend not using geckos just for simple checks. Please use normal http requests instead if possible.
I could do http requests to check player number, but it's too checking the latency. I don't think that an http request will give real results for this.
Ooh yes. I see.
Is there a way to reproduce the error locally?
Uhm I don't know, it never happen to me, and works for most of peoples. A minority of persons are getting this error (peoples are located all arround the world).
Some peoples are getting ERR:TIMEDOUT error instead of aborted
This issue is stale because it has been open 300 days with no activity. Remove stale label or comment or this will be closed in 10 days.
This issue was closed because it has been stalled for 10 days with no activity.
Hello, when I load my page, the client connect to 4 differents servers, do some checks, then disconnect from all the servers, and connect to a new server.
But some peoples actually facing this issue :
I don't know when it's happening, because it works perfectly fine for me, but don't work randomly for some peoples (if it don't work one time, it never work).
I'm actually using this server code :
I'm using http2, but some peoples still get the same error, even when using express as on the https exemple
Any idea about how can I fix it ?