I think this is a better starting point than the web socket demo, but that demo is a better comprehensive test, better suited to help developers to see side by side the difference WebRTC makes for games.
Here's what I like about both repos (hopefully you can combine the best of both worlds):
I think this is a better starting point than the web socket demo, but that demo is a better comprehensive test, better suited to help developers to see side by side the difference WebRTC makes for games.
Here's what I like about both repos (hopefully you can combine the best of both worlds):
Pros for this repo (https://github.com/geckosio/phaser3-multiplayer-game-example):
Pros for other repo (https://github.com/yandeu/phaser3-multiplayer-with-physics):
Please consider porting the physics demo into this repo and retain Parcel + WebRTC, thanks in advance!