Closed geckosoft closed 13 years ago
Currently I had to give the 'mines' to their parent player (GDI / Nod) but it would be nicer if we could allow some player owned actors.
Idea would be to attach a special trait like "RgNoAvatar" to the possible list of player-owned actors.
This will require adding such check in avatar related code!
Added a trait "RGNotAnAvatar"
Not used anywhere yet though!
Needs to clean up RGPlayer anyhow, Avatar currently can refer to both container & avatar, thats where Actor is for!
Currently I had to give the 'mines' to their parent player (GDI / Nod) but it would be nicer if we could allow some player owned actors.
Idea would be to attach a special trait like "RgNoAvatar" to the possible list of player-owned actors.
This will require adding such check in avatar related code!