Closed XavierCLL closed 3 years ago
@gena why you versioning in Qgis plugin as 0.0.3? it should be 0.3 (6ca259e25adf3a791f0413373aa6110c3bac3852)
I'm trying to release it, the only concerns I have right now is that:
@gena why you versioning in Qgis plugin as 0.0.3? it should be 0.3 (6ca259e)
It was actually 0.0.1, 0.0.2 in the previous releases (see tags, etc.), maybe we should update readme to keep it in-sync
I'm trying to release it, the only concerns I have right now is that:
- we did not test it on all platforms yet
I tested all the changes made in Linux and Windows, and some of then in Mac
- there are some breaking changes with regards to QGIS file formats - users will have to re-run their scripts to make QGIS projects working
what changes are you talking about?
@gena why you versioning in Qgis plugin as 0.0.3? it should be 0.3 (6ca259e)
It was actually 0.0.1, 0.0.2 in the previous releases (see tags, etc.), maybe we should update readme to keep it in-sync
to be honest, I prefer 0.3 because 0.0.3 seems a plugin very unfunctional and incomplete, but the plugin is completely functional maybe not complete until release 1.0 (however, the release version format is not the most important)
It is a very bad error-prone practice to change the version of released software (tags, zip files, etc.) - let's stay backwards-compatible for now to avoid generating new errors and then update it in the next release, maybe v1.0.0 somewhere Q1 21 after adding a few major features. The last number current is updated indicating a bugfix path, e.g. https://en.wikipedia.org/wiki/Software_versioning
- there are some breaking changes with regards to QGIS file formats - users will have to re-run their scripts to make QGIS projects working
what changes are you talking about?
So, to actually release the v0.0.3, we need to make sure that we have tested and fixed bugs related to the following scenario:
Save the QGIS project containing EE layers (vector and raster) in v0.0.2 format and then try to re-open using v0.0.3 version, making sure nothing is broken and layers (properties) are updated smoothly (testing save / load using new version as well). Once this goes smoothly and everything is tested (e.g. experimental v0.0.3 version is also confirmed to work by @rahulkgour in issue #70 ) - I will release it as stable.
Sound good, I'll find some time in the following days to testing changes in v0.0.3, mainly the EE raster layer inspector changes. The #70 is the same that issue #62 that is why I closed it, but I ok to wait for the feedback.
I've tried releasing 0.0.3, but somehow it's not automatically approved in QGIS, strange, hopefully, will be picked up by someone from QGIS so we can close this
Released
There have been important bugfixes since v0.0.2 affecting new users
v0.0.3