geekrelief / gdnim

godot-nim based bootstrapping framework supporting hot reloading
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`./build prereqs` requires a compiled build already? #13

Closed zetashift closed 3 years ago

zetashift commented 3 years ago

I was setting up gdnim on a new user on my Ubuntu distro. And to nim c build I have to nimble install the compiler and anycase packages. Prereqs does this already but that's...kind of backwards haha?

Maybe do prereqs as a (Power)shell script for now and leverage Nimble/Nimph eventually(tm)?

geekrelief commented 3 years ago

I believe I pushed a fix for this already. The build script is no longer dependent on godotapi which imports compiler. I moved the api generation to a separate script in the deps folder. There shouldn't be any noticeable difference for the end user.