Closed geekrelief closed 1 year ago
4ec2f74246158759735149e3dd087f373fd787b2 can crash if hot reload occurs. It can crash on reload or when the program closes.
4ec2f74246158759735149e3dd087f373fd787b2
[0] unregisterCycle_system_2933 (C:\nim\lib\system\orc.nim:146) [1] rememberCycle_system_3292 (C:\nim\lib\system\orc.nim:467) [2] nimDecRefIsLastCyclicDyn (C:\nim\lib\system\orc.nim:484) [3] eqdestroy__OOZdepsZgodotZnimZgodotnim_2019 (C:\godot\gdnim\deps\godot\nim\godotnim.nim:196) [4] removeGodotObject_OOZdepsZgodotZnimZgodotnim_2271 (C:\godot\gdnim\deps\godot\nim\godotnim.nim:197) [5] nimDestroyFunc_OOZdepsZgodotZnimZgodotmacros_2512 (C:\godot\gdnim\deps\godot\nim\godotmacros.nim:516) [6] NativeScriptInstance::`scalar deleting destructor' [7] Object::~Object (C:\godot\geekrelief_godot\core\object.cpp:1955) [8] Sprite::`scalar deleting destructor' [9] Node::_notification (C:\godot\geekrelief_godot\scene\main\node.cpp:168) [10] predelete_handler (C:\godot\geekrelief_godot\core\object.cpp:2000) [11] SceneTree::_flush_delete_queue (C:\godot\geekrelief_godot\scene\main\scene_tree.cpp:1086) [12] SceneTree::idle (C:\godot\geekrelief_godot\scene\main\scene_tree.cpp:545) [13] Main::iteration (C:\godot\geekrelief_godot\main\main.cpp:2056) [14] OS_Windows::run (C:\godot\geekrelief_godot\platform\windows\os_windows.cpp:3307) [15] widechar_main (C:\godot\geekrelief_godot\platform\windows\godot_windows.cpp:161) [16] _main (C:\godot\geekrelief_godot\platform\windows\godot_windows.cpp:185) [17] main (C:\godot\geekrelief_godot\platform\windows\godot_windows.cpp:195) [18] __scrt_common_main_seh (D:\agent\_work\10\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288) [19] BaseThreadInitThunk -- END OF BACKTRACE --
commit 3b963a81 is still faster to compile.
3b963a81
4ec2f74246158759735149e3dd087f373fd787b2
can crash if hot reload occurs. It can crash on reload or when the program closes.commit
3b963a81
is still faster to compile.