Closed ghost closed 12 years ago
Thanks, most of these dialogs shouldn't trigger as Garnet is in her dog state. Some characters may not show up, which is intended to avoid the confusing dialogs. I'm not sure this is the case here, but I'll check this to be sure.
Thanks.
I'm aware of some instances where people disappear when garnet is a dog/slave (Felix is an e.g.), but sometimes it feels odd when just 1 person out of a group of people is missing.
Which reminds me, Felix needs to leave for duty at some point, but he only disappears when Garnet is a dog/slave and then reappears when she's back to normal. O.o
Felix should be "gone" by the time you've made it though the Goblin cave, on your way to Carthage.
K, I'll double check that later and report it in a new issue if he's there.
Edit: He works properly.
thanks
Can still role-play with madison as a dog. Dialogue for Ran is fixed though.
Fixed dialog with Madison after you've spoken to Ran. Thanks.
As a dog, garnet can still role-play with Madison. Rin addresses her properly as "Hi cutie." Ran is invisible, but apparently is supposed to be at the counter. No crashes occur from interacting (or attempting to) with the three.
After the role-play, garnet is glitched wearing her initial clothing from the beginning of the game, and eventually reverts back to her dog-appearance after the game makes the proper checks/updates.
Waiting for time to change so I can check Ran away from counter, and Madison at the counter
Edit: while still glitched in normal clothes Ran interacts as if Garnet is a normal human. This time Rin is invisible at the counter.
Edit2: Rin and her bf are invisible at night. Madison is invisible at the counter while Rin and Ran are out and about.
Edit3: Similar issue with Garnet's Zombie-grandfather, normal dialogue/interaction.
Edit4: Old lady in Dali by the bar addresses Garnet as a dog, then as a slave with Garnet responding about paying off her debt. Pimp addresses Garnet like a normal person.