Closed gegerlan closed 12 years ago
Works during the alley scene with James.
May be due to the trigger. Events that autorun will have the route play out to completion.
Touch (event & player), parallel and autorun will work as intended. It's only action event (when the player actives the event using the action button) that the route will be broken after the first movement.
This seems to be specifically related to the usage of Blizz-ABS attack sprite for the player. Removing the usage of weapon animation (_atk) will solve the problem.
Issue props up after call to setup_sprites (line 1200, Blizz-ABS 3) from use_attack (line 30, Blizz-ABS 3 - Sprite - don't use msn spr)
You could separate the attack and action buttons, then the player couldn't activate events while attacking simultaneously. On a related note, customizing the button configurations would be nice... took me forever to figure out how to use magic.
Fixed in 4892c3f
Changing the player's action through move route is broken for some reason.