Closed Kevsosmooth closed 1 year ago
if you have take,*
I don't see why picking up an air rune would be a bug. it doesn't care in the menu where it is.
Making this work how you want would probably require some kind of ground-item-specific thing.
You could hide take,air rune* but idk if that works for quantities.
But the thing is that it was an example case scenario I actually mean that it has to happen to multitude of items in my case. Also is it possible to prioritize pick up for more expensive things based on ge cost?
On Fri, Aug 18, 2023 at 2:11 PM geheur @.***> wrote:
You could hide take,air rune but idk if that works for quantities.
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There's no way to currently do this. I've thought about adding some kind of ground item reorder thing, but never got around to it. Maybe if they announce leagues on summer summit, it'll motivate me to do it XD.
I believe that the plugin has an option to not swap deprioritized ground item entries.
The for Take, will pick up everything even if my GROUND ITEM runelite plugin ingores it
How can I make it so it ignores items I already have ignored
It does work technically but the issue is that its almost like a bug for example let says I have rune kite shield (unhidden) but have air runes ( hidden ) in my ground item plugin ... it does ignore the air rune but if a rune kite shield drops then it would first go for the rune kite shiled but then the bugs tries to also pick up the air rune which makes it weird interaction on this part.