Closed Freywind closed 1 year ago
This is a known issue, you have to use show/hide on hair and jaw to fix this. plugins like fashionscape fix this but I haven't got around to doing it yet in this one.
There isn't an easy way to tell if you should show or hide the player's hair/jaw because afaik the server automatically equips/unequips the player's hair/jaw so the client never knows the correct value without observing every helm/torso item being worn. This data can be collected, and it's something I wouldn't mind getting done at some point, along with data on weapons such as animations (and spells such as the trident, once spell transmog is in).
personally i wouldnt like it if hair was automatically hidden without an option to force it to show, i use the plugin to allow hair to still show when certain helm/hats are worn to prevent the "bald" look some head gear forces
coming in 3.3.1 https://github.com/runelite/plugin-hub/pull/4322
Released in 3.3.1.
When wearing a helm that obstructs the character's face (e.g. Neitiznot faceguard) and swapping to a helm that does not (e.g. Blue wizard hat), the character's head does not render at all (only the hat does).
Would it be possible to store the character's head/face so that this type of swap would work?