Because a “connection error” message is displayed to the first player that tries to join when the server is stopped, I wanted to be able to customize it (useful for translating it to native language or providing more specific instructions, i.e. “try again in a minute”). So I made a few changes that allows everyone to set their own message via msh-config.json. This is my first time writing anything in Go, but I deployed these changes on my own server and it has been working great.
I thought maybe other users would appreciate this feature, so if you want, feel free to merge it. Thank you for this great project!
Hi!
Because a “connection error” message is displayed to the first player that tries to join when the server is stopped, I wanted to be able to customize it (useful for translating it to native language or providing more specific instructions, i.e. “try again in a minute”). So I made a few changes that allows everyone to set their own message via
msh-config.json
. This is my first time writing anything in Go, but I deployed these changes on my own server and it has been working great.I thought maybe other users would appreciate this feature, so if you want, feel free to merge it. Thank you for this great project!